_MOUSESHOW
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The _MOUSESHOW statement displays the mouse cursor and can change its shape.
Syntax
- _MOUSESHOW [cursorShape$]
Description
- Simply use the statement without a parameter whenever _MOUSEHIDE has been used previously.
- The following cursorShape$ can be displayed:
- _MOUSESHOW "LINK" will display an upward pointing hand cursor used to denote hypertext
- _MOUSESHOW "TEXT" will display the I cursor often used in text entry areas
- _MOUSESHOW "CROSSHAIR" will display a crosshair cursor
- _MOUSESHOW "VERTICAL" will display vertical arrow cursor for movement
- _MOUSESHOW "HORIZONTAL" will display horizontal arrow cursor for movement
- _MOUSESHOW "TOPLEFT_BOTTOMRIGHT" will display bottom diagonal arrow cursor for movement
- _MOUSESHOW "TOPRIGHT_BOTTOMLEFT" will display bottom diagonal arrow cursor for movement
- _MOUSESHOW "WAIT" will display an hourglass or spinning circle used to indicate the program is busy with a task
- _MOUSESHOW "HELP" will display a question mark cursor used to denote more information available
- _MOUSESHOW "DEFAULT" can be used after a mouse cursor statement above was previously used.
Examples
Example 1: Special cursors can be displayed by using special string parameters:
_MOUSESHOW "default": _DELAY 0.5 _MOUSESHOW "link": _DELAY 0.5 'a hand, typically used in web browsers _MOUSESHOW "text": _DELAY 0.5 _MOUSESHOW "crosshair": _DELAY 0.5 _MOUSESHOW "vertical": _DELAY 0.5 _MOUSESHOW "horizontal": _DELAY 0.5 _MOUSESHOW "topleft_bottomright": _DELAY 0.5 _MOUSESHOW "topright_bottomleft": _DELAY 0.5 _MOUSESHOW "wait": _DELAY 0.5 _MOUSESHOW "help": _DELAY 0.5
- Note: The hourglass and question mark cursors are available in v1.5 and above.
See also
- _MOUSEHIDE
- _MOUSEINPUT
- _MOUSEMOVE
- _MOUSEX, _MOUSEY
- _MOUSEBUTTON
- _MOUSEMOVEMENTX, _MOUSEMOVEMENTY
- _DEVICES, _DEVICE$