Author Topic: Unseen GDK - Dev Thread  (Read 281 times)

Offline Unseen Machine

  • QB64 Elite
Re: Unseen GDK - Dev Thread
« Reply #15 on: July 01, 2018, 02:27:06 PM »
Nope, your doing it right, seems you found a bug in my coding! I'm looking into it mate!

Thanks

Unseen

Offline Unseen Machine

  • QB64 Elite
Re: Unseen GDK - Dev Thread
« Reply #16 on: July 01, 2018, 02:40:58 PM »
Hmmm, in looking into this problem it be obvious to me that i can do away with the pathpoints array and just use a _MEM block in the PATH array making it easier to use. Ill sort this and the repeat bug for V 1.8...

Unseen