Author Topic: WideScreen Asteroids by TerryRitchie  (Read 358 times)

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WideScreen Asteroids by TerryRitchie
« on: February 29, 2020, 10:48:03 PM »
WideScreen Asteroids

Author: @TerryRitchie
Source: qb64.org Forum
URL: https://www.qb64.org/forum/index.php?topic=2157.0
Version: 2020
Tags: [2d], [game], [asteroids]

Description:
' This is NOT a clone of the original Asteroids coin-op game.
'
' Differences:  - Widescreen format

'               - Hyperspace opens a black hole to create a worm
'                 hole. All asteroids on the screen are pulled
'                 toward the vortex by gravity. Using hyperspace
'                 is very dangerous because it speeds up
'                 asteroids and draws them toward the player
'                 upon re-entry. Once hyperspace is used it can't
'                 be used again for 10 seconds.

'               - Particle effects when objects are hit. The player
'                 ship, UFOs, and small asteroids also disintegrate
'                 into individual pieces upon collision.

'               - The ship emits an exhaust trail behind it when
'                 thrusting.

'               - The game starts out with 5 large asteroids and
'                 maxes out at 16 large asteroids.

'               - Only the small UFO will appear if the game
'                 believes the player is saucer hunting. It will
'                 attempt to clear the remaining asteroids to force
'                 player to the next wave.

'               - Small UFOs get more accurate and shoot more
'                 often as waves progress.

'               - Advancing to the next wave is done through a
'                 warping sequence.

'               - A background star field moves in synch with the
'                 player's ship. As waves progress the star field
'                 begins to advance forward as well. This gives
'                 the illusion of asteroids moving faster than they
'                 really are.


' Features:     - A menu with player selectable options.

'               - All keyboard key inputs can be defined.

'               - Pixel perfect collision detection. You can
'                 literally roll the ship around asteroids.

'               - Mute and pause keys.

'               - Background ambient sci-fi sound.

'               - Player selectable full screen or windowed mode.


Source Code:
See download(s) below.

« Last Edit: March 06, 2020, 05:14:51 AM by Qwerkey »